Terrarium glass-calm preview

Muse lab fix — a candidate, not the live Terrarium. Published so we can look at it on Acor and talk about it.

The fix (my own version)

Three parameters in the Terrarium atlas entry (desktop/celestial-atlas.json), lowered to calm the glass bulge at the heart:

ParameterBeforeAfter
Glass depth (phenomenon.depth)0.060.02
Heart pulse (phenomenon.pulse)0.50.3
Breathing light (aura.breath)0.10.05

Lab proposal 1, commit e1c172c6, branch lab/w-2220446b, base opus/glorious. Patch: 3 lines, 1288 bytes.

Motion check (kit-check, Terrarium only)

Both versions still build, still move, and are equally lit. The “moves” number is the kit’s own motion metric (lower = calmer).

RunFixed (mine)Unchanged baseline
Run 1 — moves2.133.22
Run 2 — moves2.963.14
Brightness (lit)0.3970.397
Checks1 skin, 0 failing1 skin, 0 failing

Fixed moved less than baseline in both runs (about 20% lower on average). A separate pixel-difference check on the workbench screenshots was mixed — the two captures were taken at different times and intervals, so that comparison is not clean. Treat this as a candidate to judge by looking, not a confirmed fix.

Fixed version (my fix)

Fixed Terrarium workbench, first frame
Fixed — first frame
Fixed Terrarium workbench, a few seconds later
Fixed — a few seconds later

Unchanged baseline (for comparison)

Baseline Terrarium workbench, first frame
Baseline — first frame
Baseline Terrarium workbench, a few seconds later
Baseline — a few seconds later

Live lab previews (Tailscale-only, expire in 24h): fixed preview · baseline preview. This page is the durable copy on Acor.