Terrarium glass-calm preview
Muse lab fix — a candidate, not the live Terrarium. Published so we can look at it on Acor and talk about it.
The fix (my own version)
Three parameters in the Terrarium atlas entry (desktop/celestial-atlas.json), lowered to calm the glass bulge at the heart:
| Parameter | Before | After |
|---|---|---|
| Glass depth (phenomenon.depth) | 0.06 | 0.02 |
| Heart pulse (phenomenon.pulse) | 0.5 | 0.3 |
| Breathing light (aura.breath) | 0.1 | 0.05 |
Lab proposal 1, commit e1c172c6, branch lab/w-2220446b, base opus/glorious. Patch: 3 lines, 1288 bytes.
Motion check (kit-check, Terrarium only)
Both versions still build, still move, and are equally lit. The “moves” number is the kit’s own motion metric (lower = calmer).
| Run | Fixed (mine) | Unchanged baseline |
|---|---|---|
| Run 1 — moves | 2.13 | 3.22 |
| Run 2 — moves | 2.96 | 3.14 |
| Brightness (lit) | 0.397 | 0.397 |
| Checks | 1 skin, 0 failing | 1 skin, 0 failing |
Fixed moved less than baseline in both runs (about 20% lower on average). A separate pixel-difference check on the workbench screenshots was mixed — the two captures were taken at different times and intervals, so that comparison is not clean. Treat this as a candidate to judge by looking, not a confirmed fix.